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My Blog

C3 Cosmitron Transport Craft & The Good and Bad of Modern Video Games

11/2/2016

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Here is a work in progress shot of my latest spacecraft. I haven't worked on it as much as I should have in the last couple of days but it is nearing completion.
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In other news, Rainbow Six: Siege has found another way to disappoint me and this time I'm guessing for good.
By making the recently released "free" Black Ice operators many times more expensive than any of the other operators, Ubisoft has shown its true colours of continuing to funnel people towards their in-game store. As with most modern in-game stores, they are optional however this does not mean that there is any reason for them to exist other than to give Ubisoft another form of income on top of the full-price game, expensive season pass and what not else.
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I am highly disappointed by this. I was really hoping that Ubisoft wasn't going to screw with this game and its business model after release but I guess that was just to much to hope for.

The indie game development scene has provided me with some hope that not all is lost for video games by providing me with the newly released game Firewatch.
Firewatch is a single-player first-person mystery set in the Wyoming wilderness where you climb radio towers, unlock weapon skins and... oh wait, it's none of that. What it is however is... very hard to put into words without spoiling the game.
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You are a fire-watch-man (is that what you call it?). Your job is to look out for fires from your tower.  The basic gameplay is this; you climb up or down cliffs, explore the wilderness and talk to someone on the radio. The environments are quite pretty but where this game really shines is the dialogue between you and your supervisor. This is not a walking simulator, this is (if anything) a talking simulator.
Now I'm not going to spoil the plot so let's leave it at this and just say that the game made me happy and made me sad. All that good stuff that comes from good writing and good voice actors.

It's games like this that remind me why video games are a medium worth exploring and not all shooty-shooty-bang-bang. While those games can be fun to, it's games like Firewatch that I will remember many years later whereas the frustration that comes from dealing with Ubisofts triple-A bullshit is something I hope I will soon forget.

That is all folks, have a nice day!
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    The VITRIOL 3D Blog

    My name is Tymen, an illustrator originally from the Netherlands.

    Since 2009 I have been creating 3D illustrations and maintaining this blog.

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  • Index
  • Portfolio
  • 3D Art
    • FUROEngine
    • Spacecraft
    • Vehicles >
      • Aircraft
      • Terrestrial Vehicles
      • Ships
    • Characters
    • Mars 3D - 2011 >
      • The Mars Colonizer
      • The Mars Explorer
      • The Mars Colony
    • Weapon Models
    • Other Models >
      • Jewelry
      • BIONICLE >
        • Ihlire
        • Toa Ihlire
        • Kiriane
        • Fiaran
        • Yara
        • Roras
        • Arkas
        • Dark Angel
      • LEGO
      • Artistic Models
  • Hyperventila
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