As for what I'm doing with this game/mapeditor, I'm modding it to give the game a more realistic feel. Also because it's actually quite easy. After modeling my custom mapmodels in TrueSpace, I export them to a nice little free program called Misfit Model 3D. In Misfit I make them the right size and, if necessary, animate them.
The maps I'll be using them in are naturally created in Cube 2, the program itself.
![Picture](/uploads/4/0/2/9/4029225/5122528.png?552)
The model itself is 849 #ver which is about 1706 Tris.
Below: The model in Cube 2. Note that this is without a doubt the worst screenshot I've ever taken. This part of the map also needs much more detail which I'm working on at this very moment.