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Revisiting Older Designs & Making New Ones

22/3/2021

2 Comments

 
Hi there folks! Besides Hyperventila launching on Steam, I've been doing more and more design commissions for people (gotta pay the bills somehow) and I'd like to just highlight some of my most recent work. Who knows maybe you'll like what you see and commission a design of your own.

M an t h a  Q u a d c o p t e r

This project already rather stands out on its own by being a little more unusual than what I am usually asked to design. A client from Singapore contacted me to design their one-man quadcopter that they may even put into production one day.

It had to be light but also enclosed and not higher than two meters. The design was to be used for promotional shots and to pitch to investors.
The job continued with additional requirements for animation and adding a character + helmet. This took a bit longer but was a fun challenge nonetheless. Here you can see the two finished animations:
Additional animations are planned for this job but seeing as that I was charging less than a tenth of what I should have been charging on Fiverr, I'll have to drive the price up for the next one.

M a r s C o i n

One of my first commisions ever back in 2014,  when this cryptocurrency was just starting out, I was asked to design the official coin for MARS. While perhaps not my best logo design ever they kept it all these years and even recently asked me to design an animated icon for their Discord community.
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What better way to celebrate the launch of their Discord community than with a rocket launch.

F r o m  T h e  V 3 D  A r c h i v e s

Now, besides creating new works of art, I've been looking back on my older designs and some of them really deserved a better render.

I also wanted to compile a video highlighting my best work in the field of spacecraft and prop design, so I embarked on the arduous quest of importing these old trueSpace models into Blender, setting them up with new materials and giving them a new render.
Which brings me to the next project...

B r i c k  L a u n c h e r

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Thanks to the animations above, I'd like to think, I got another job on Fiverr to design a prop for a clients game. A brick launcher. Simply a gun that fired bricks.

Well how does one go about making that? I figured you can't fire a brick with explosives or it will shatter to it had to be a catapult, a very futuristic catapult.

So I made it a rail-gun. Propelled by magnets, a metal basket fires the brick from the launcher. It had to have at least four or five bricks in a magazine of some type so there is also a reload mechanic.

This was a fun one and the client was very happy with the result.

T h e  F u t u r e

Next up, a yet unnamed tower defense game for another client featuring these little ROBITs (pictured to the right)

There is also another custom ship design for Hyperventila coming up as a reward for my IndieGoGo supporters. I am currently streaming the design process on my Twitch channel whenever I have the time.

...and I'm also setting up shop on Shapeways! I will be selling some of my designs as 3D prints on there.

But all that will be in another future blog post.

Until next time, have a nice day!
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2 Comments
Truke
23/3/2021 19:00:12

Great! Keep going!

Reply
Coyore
24/3/2021 09:19:30

As always,amazing!!!

Reply



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    The VITRIOL 3D Blog

    My name is Tymen, an illustrator originally from the Netherlands.

    Since 2009 I have been creating 3D illustrations and maintaining this blog.

    This is where you will find the stories behind the works on my website.

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  • Index
  • Portfolio
  • 3D Art
    • FUROEngine
    • Spacecraft
    • Vehicles >
      • Aircraft
      • Terrestrial Vehicles
      • Ships
    • Characters
    • Mars 3D - 2011 >
      • The Mars Colonizer
      • The Mars Explorer
      • The Mars Colony
    • Weapon Models
    • Other Models >
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      • BIONICLE >
        • Ihlire
        • Toa Ihlire
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        • Arkas
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