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VITRIOL 3D

My Blog

Working with iQew again

4/11/2010

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I've just started working on a project with iQew (Kjell Bunjes) who also made the concept for the Powerplant. The idea is to create and share ideas and also work on a single level of a game. The game we have chosen is Cube 2 Sauerbraten since I know the game and can implement my models. There is still a possibility that we might use the Source engine instead but since I haven't got HalfLife 2 or any other game from the Orange Box, we will use Cube for now.
Here is some work I've have done so far:
Jumppad
Jumppad V.1
jumppad
Jumppad V.2
Now iQew will just have to make a concept for a map and I'll start working on that. Since I've got some experience working with Cube 2, I hope we will get that part done quickly.

I still have atleast two different projects to finish, 1. the animation and 2. the skeleton. I just hope I can find the time.
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    The VITRIOL 3D Blog

    My name is Tymen, an illustrator originally from the Netherlands.

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